This is the lamest excuse to try and pin it on a cash grab. Tbh this is just you complaining to complain, there is no issue. If you wanted to play classic on launch you'd have to sub before hand anyways you're still paying month to month you don't pay by week. The only way you'd lose that money is if you quit before your sub ran out later on down the road.

I mean, look, most vanilla WoW players are now in their late twenties and thirties. A few bucks doesn't mean much to us, and I certainly don't care about it. But it's just the way Blizzard is going about getting the money out of our pockets. There's just no reason to have a reserve name feature at all other than to get those extra few dollars from people who aren't subbed.
Game content and materials are trademarks and copyrights of their respective companies, publisher and its licensors. RankedBoost is not affiliated with the game companies, publisher and its licensors. We may use cookies to personalize content, ads, provide social media features and analyze our site traffic. By continuing to use our site, you accept our use of cookies. Learn more at Terms of Service and Privacy Policy. Got it!Opt out
The Horde levels 50-60 guide has been rewritten and revamped.  My 1-60 Horde leveling guide is now completely updated for the 1.12 Drums of War patch.  As you can see it is about 15% larger than the 40-50 guide (single largest guide page yet).  There is also a lot of route changes.  I moved the entire Silithus section from level 55 to level 58, which allowed me to include a lot more quests for that zone.  There is also a lot of other improvement to the route, including adding a lot more quests into the guide, mostly from Moonglade, Silithus and Eastern Plaguelands.  This will make the final level 59 grind much shorter.
Loot everything - Every single item in the game has some value and you should take advantage of this fact. Grey items can be vendored for that little bit of extra pocket money and white stackable items are needed for crafting, which means that people will generally buy them if you post them on AH for low enough price (if you can't be bothered to post Auctions, you can just vendor all of them and be done with it). Some of the looted items will rise in value over time, so you might also want to take your time and store them on Bank Alt.
Learn only the Essential Skills - Learning new and upgraded Skills gets very expensive very quickly (Buying a single skill that requires level 30 will cost you 1 Gold, and a single level 40 Skill costs 2 Gold) If you buy just the essentials, you can save anywhere from 15 to 30 gold before level 40, depending on your Class. Generally, higher ranks of skills that are used for their utility effects can be skipped (these include Warrior's Harmstring, Rogue's Gouge and Kick, Mage's Frost Nova, and many other CC and utility skills and abilities). Also, don't buy any ranks of abilities that you will not use during leveling (things like Rogue's Expose Armor, Hunter's Eyes of the Beast, Warlock's Eye of Kilrogg, and so on).
“To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.”
Tyr's Hand (marked RED on the map) - One of the Scarlet Crusade's Bastions, the Tyr's Hand is located in the south-eastern part of the Eastern Plaguelands. Scarlet Crusade members that can be encountered there have a very good Loot Table. The main focus here will be the Scarlet Archmage (which is an Elite, so farming them solo might not be possible for some Classes). the Archmage drops a lot of Runecloth, ~14 Silver worth of Pocket Money on average, and most importantly, the Formula: Enchant Weapon - Crusader which is very valuable to all Enchanters and achieves really high prices on the Auction House. Mobs encountered in Tyr's Hand can be Pickpocketed, so this is a quite good spot for experienced Rogues. Recommended Level - 60 (some Classes might be required to find a Farming Partner and go in as a duo).
The name reservation is fair too, i would be pissed if some kid messes with trial accounts or dad buys 1 month sub cause he was good boy and creates 3 characters with random names and never plays with them above level 10. There is some chance one of these random names will be yours. Now, there will be s*itload of people playing and messing with classic in starting zone, first 2 weeks till they get bored or its nothing they have imagined. I guess its only fair, people who will commit to classic have a fair chance to take their iconic names, and jump into azeroth with all their nostalgia and memories, or jump in adventure ahead of them.
As you level, you will buy new ranks of spells. If you splurge out on an item upgrade, you will not have enough gold readily available to upgrade to the latest ranks of spells: placing you behind. Moreover, you can buy gear upgrades from the Auction House (AH) or vendors. Furthermore, you may have large investments that need to be paid for professors. You will need to purchase reagents and items such as leather, bolts of cloth, alchemy supplies – unless you have a charitable friend or another high-level alt.
This is the lamest excuse to try and pin it on a cash grab. Tbh this is just you complaining to complain, there is no issue. If you wanted to play classic on launch you'd have to sub before hand anyways you're still paying month to month you don't pay by week. The only way you'd lose that money is if you quit before your sub ran out later on down the road. 

The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
×