Monstrous Plaguebats (market GREEN on the map) - These are larger cousins of the normal Plaguebats. They occupy northern parts of the Eastern Plaguelands and drop Vendor Trash Items (Evil Bat Eye, Bat Ear, Sleek Bat Pelt, and Large Bat Fang), Wicked Claws (used in Leatherworking and Blacksmithing Recipes), and maybe some 16 Slot Bags. These can also be skinned for Rugged Leather, Thick Leather, Thick Hide, and Rugged Hide, so Skinning  Profession is recommended for Farming them. Monstrous Plague bats have access to the Sonic Burst ability, which is a 10-second Silence, so they are not a good choice for Spellcasting Classes. Recommended Level - 56+.
I really can't buy into this reason because they used to do beta without the subscription requirement. It seems like if they want to test how many people are interested, they can just open it up to everyone like they do for every WoW expansion. And how are they going to know how many servers they need for all the people without a subscription who can't reserve a name or qualify for beta?
The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
Most people who have spent years playing massively multiplayer online games will tell you that there's something special about the first one you played, too—and WoW was the first for many people. You can become so swept up in the uniqueness of your first experience that you overlook many flaws. It's likely many look at WoW Classic with rose-colored glasses, just as many simply forgot which features were added when. And some of today's WoW players may be too young to have even played vanilla WoW as it once was.
Tyr's Hand (marked RED on the map) - One of the Scarlet Crusade's Bastions, the Tyr's Hand is located in the south-eastern part of the Eastern Plaguelands. Scarlet Crusade members that can be encountered there have a very good Loot Table. The main focus here will be the Scarlet Archmage (which is an Elite, so farming them solo might not be possible for some Classes). the Archmage drops a lot of Runecloth, ~14 Silver worth of Pocket Money on average, and most importantly, the Formula: Enchant Weapon - Crusader which is very valuable to all Enchanters and achieves really high prices on the Auction House. Mobs encountered in Tyr's Hand can be Pickpocketed, so this is a quite good spot for experienced Rogues. Recommended Level - 60 (some Classes might be required to find a Farming Partner and go in as a duo).
The third location and the last is in the Badlands. And another Whelpling spot, this time in the north-eastern part of badlands. Home to the Scalding Whelp with levels between 41 and 43, hp between 1500 and 1700 hundred and around 1800 armor.. which makes it one of the most balanced spots to grind for exp and gold. Skinning is pretty much required here to get the most out of this spot. During the 2 levels I grinded here made around 150 gold not counting the epic drop Ardent custodian. Most of the gold came from selling heavy and thick leather, small flame sacks, the grey items and lots of greens including plate items that sell pretty decent on the auction house...
Gold in World of Warcraft Classic is an integral part of the game. In this article, we will discuss the importance/role of gold in vanilla WOW and how you can obtain it easily. Gold was vastly more important in classic; it gradually became less relevant/powerful as time went on in the current version of the game. It is very tedious (but not difficult) to gain gold in vanilla, which is why many people choose to purchase gold.
† In the form of electronic Canadian Tire Money® (CT Money®). You cannot collect paper Canadian Tire Money on bonus offers. Any bonus multiplier is based on the base rate of collecting CT Money. Not all items sold at Canadian Tire earn CT Money. The offered rate is exclusive of any bonus or promotional offers or redemption transactions. CT Money is collected on the pre-tax. Bonus CT Money collected from online orders will be applied to the member’s Triangle Rewards™ account within 5 weeks of the purchase date. Terms and Conditions apply. Visit https://triangle.canadiantire.ca/en.html for more information.
Gold in World of Warcraft Classic is an integral part of the game. In this article, we will discuss the importance/role of gold in vanilla WOW and how you can obtain it easily. Gold was vastly more important in classic; it gradually became less relevant/powerful as time went on in the current version of the game. It is very tedious (but not difficult) to gain gold in vanilla, which is why many people choose to purchase gold.

Tainted Oozes (market GREEN on the map) - Oozes infest Felwood in great numbers, and although they do not have too good Loot Table, they might be still worth Grinding. This spot is a long shot, so be warned. Felwood Oozes have a small chance to Drop Oozing Bag which in turn has a small chance to contain the Disgusting Oozeling Pet (this pet is used to throw off various Debuffs in Raids, so many Guilds will require you to have it), the Bag can also contain various Potions, Herbs, and Gems. Oozes themselves drop a lot of low-value Vendor Trash Items and some Pocket Money (they can also be Pickpocketed, so Rogues might be more interested in this spot). Recommended Level - 50+.
Most people who have spent years playing massively multiplayer online games will tell you that there's something special about the first one you played, too—and WoW was the first for many people. You can become so swept up in the uniqueness of your first experience that you overlook many flaws. It's likely many look at WoW Classic with rose-colored glasses, just as many simply forgot which features were added when. And some of today's WoW players may be too young to have even played vanilla WoW as it once was.
Tyr's Hand (marked RED on the map) - One of the Scarlet Crusade's Bastions, the Tyr's Hand is located in the south-eastern part of the Eastern Plaguelands. Scarlet Crusade members that can be encountered there have a very good Loot Table. The main focus here will be the Scarlet Archmage (which is an Elite, so farming them solo might not be possible for some Classes). the Archmage drops a lot of Runecloth, ~14 Silver worth of Pocket Money on average, and most importantly, the Formula: Enchant Weapon - Crusader which is very valuable to all Enchanters and achieves really high prices on the Auction House. Mobs encountered in Tyr's Hand can be Pickpocketed, so this is a quite good spot for experienced Rogues. Recommended Level - 60 (some Classes might be required to find a Farming Partner and go in as a duo).
Plaguebats (marked BLUE on the map) - These Plague-affected beastly flying creatures roam southern parts of the Eastern Plaguelands. Slaying them will provide you with a lot of Vendor Trash Items (Evil Bat Eye, Bat Ear, Sleek Bat Pelt, and Large Bat Fang), Wicked Claws (used in Leatherworking and Blacksmithing Recipes), and maybe some 16 Slot Bags. Bats can also be Skinned for Rugged Leather, Thick Leather, Thick Hide, and Rugged Hide, so Skinning Profession is recommended for this Spot. Plague Bats have access to the Terrifying Screech Ability, so they can get annoying at times, especially for melee Classes, but are a great source of Gold nevertheless. Recommended Level - 53+.

The item they're dropping is the Fused Wiring used in a variety of engineering recipes such as: Field repair bot, Gnomish cloacking device, Goblin jumper cables, mechanical dragonkin and so on. The drop chance is estimated to be around 6% and due to the fact that there only 3 spawn points and this is the only somehow efficent place to get it... the price of it on the auction house is anywhere between 5 and 10 golds, sometimes even more.. you know.. supply and demand.....

Grind - During the first few weeks after Classic's launch, making good money out of the Auction House alone will not be possible (items will be dirt cheap because no one will have Gold to spare). This means that you will be forced to Grind Mobs if you want to afford a mount at level 40, not to say level 60. Picking a right Grinding spot is very important, as the Gold/Hour differences between similar level spots can be huge. We will provide you with some worthwhile grinding locations in a further section of this Guide.


To celebrate World of Warcraft’s 15th anniversary, Blizzard is planning to release an authentic recreation of its early days with WoW Classic. Players will be able to explore Azeroth as it originally was before the release of WoW’s many expansion sets. Initially it’ll feature encounters like Molten Core, Onyxia and Maraudon at launch and will see more content rolled out as the game goes on (such as Alterac Valley, the Ahn’Qiraj War Effort and Naxxramas). It’s not just the world that’s reverting to its classic form either – the combat mechanics, skill trees and character models will be as they were in the original too.
Some quests in my guide are marked as "SKIP" and colored in red.  These quests are simply either too hard to solo or not worth the XP/time and are skipped.  My guide will only list SKIPPED quests if the quest is a direct follow up after completing a quest, not one that you have to click the NPC again to get it.  If you hover over the skipped quests, it will give info on why it is skipped in the guide (unless that info is already listed directly in the guide text).

Create a Bank Alt and level it up to level 5 - The leveling part is very important because you can pick up Enchanting after you reach it. In Classic, you can disenchant EVERY uncommon item of every level, if you have the enchanting profession. Disenchanting weak BoE Uncommon Items and selling Enchanting Materials on AH will help you make some extra money out of otherwise Vendor-destined gear. The Bank Alt will also serve as your high-capacity storage for various items* that are bound to rise in value over time or might come in handy at a later date. Overall, this is a must-have, as it will improve your overall leveling and Gold-making efficiency, let you store additional items, allow you to consolidate your Gold on a single character, and provide you with a way of squeezing some extra Gold out of various Items.


Pick the Right Professions - Professions will amount to a very large portion of your Gold income if you pick the right ones. We will cover this subject in much more detail in the next section of this Guide, but here is a TL/DR version: Gathering Professions are generally better on new servers (for example, Skinning provides you with some extra money for every single Beast that you slay in the world, even if you just vendor the gathered Leather), especially if you are leveling quickly, as Crafting professions require a lot of Time and Gold investment to level up (but they get much better when you are leveling slowly and during the End-Game, because then the ability to craft some gear starts to outvalue the ability to make a quick profit).
Actually, I understood perfectly, but I don't think having to be subscribed 2 weeks before go live actually matters when you're expecting to be subscribed for 6 months or more. Those are the people who will care what their name is anyways. IMO, this is more fair. I'm going to be playing this for between 6 months to a year solid at least. Other than some life changing event, I'd be shocked if that didn't happen. I'd rather compete against a smaller pool of players for my names rather than everyone on go live.
Jadefire Betrayers, Hellcallers, and Tricksters (marked RED on the map) - These foul Satyrs infest north-western part of Felwood. Slaying them will help Druids reclaim Felwood, and provide you with a lot of Gold. These Satyrs drop a lot of Runecloth, Felcloth (the main source of income from this spot, check the AH prices), 16 Slot Bags, Vendor Trash Items, and some Pocket Money. Satyrs can be Pickpocketed, so this spot is especially good for Rogues. Recommended Level - 52+ (54+ to be extra safe, as Satyrs can be problematic because they tend to run away on low health and pull additional enemies).
There are 5 Dreaming whelps and 7 adolescent whelps spawns, They drop the small flame sack which sells for a decent amount at auction house or can be used to make fire protection potions. The sacks have around 10% chance to drop and it's one of the main reasons you want to grind here. On top of this you'll get lots of grey items, green and blues with a higher chance than your average mob. If you are not aware yet, dragonkins have the best loot table in the game while having less HP and armor... making them easier to kill, assuming you're not fighting elites...
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